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It usually comes down to the developer or Steam having forgotten or made a mistake with a final step in the certification process. Not actually your own dad – don’t do that, it’d be weird.

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Rather than the development issues that caused last week’s problems, this was some sort of Steam error, though the development team haven’t gone into details.

A couple of hours after it was supposed to launch, they released a final tweet saying that everyone was going home and they’d figure it outtoday.

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